A-4
Appendix Lexicon
Appendix, continued
Number Name Algorithm Description
A stage in the front and hall around you. This one is about a 33 meter stage and a
38 meter hall.
A stage in the front and hall around you. This one is about a 14 meter stage and a
25 meter hall.
A stage in the front and hall around you. This one is about a ten meter stage and a
15 meter hall.
Medium-sized, bright stage and a fairly large hall.
Empty performance space with an empty stage.
Strong reverb sent to the rear channels keeps front dry and focused, while large
space envelops the listener and gives great distance behind.
Adjust reverb and ambience levels to bring yourself closer to or farther from the
stage.
Fairly bright stage with a darker large hall.
Early reflections mimic a very large stage area and reverb supplies the large hall
around it.
With outputs panned to the sides and reverb levels adjusted accordingly, this
emulates the sound of being on a stage, with the reverb decaying in front.
Surround Bank 3: *Stage+Hall
Number Name Algorithm Description
Big empty space with strong bottom end. Consider using this on anything from
dialog to Tom-Toms.
Medium-sized, fairly bright space with about a one second MidRT. Good all
around chamber.
Small bright space. About half-second MidRT. Great on drums.
Fairly small room Size and MidRT of around 0.7 seconds. Good multi-purpose
utility chamber.
Very small bright space. Shortened MidRT lends a more abrupt release. Good for
when you want the reverb short, but don’t want to use a gated effect.
Extremely short MidRT setting gives a very abrupt cutoff, but is still more "natural"
than a full gate.
Nice for adding strength. Slap delays are up front. Use Joystick to change effect.
This is a gate-type effect. Hold on!
B4 P9
Off the Back Wall
Ambient
Chamber
Much movement from front to back. This program is useful for live concert
ambiences as well as dramatic singular effects.
B4 P0
Hotel Foyer
Ambient
Chamber
This airy space is like the medium-sized, reflective lobby in many hotels.
Surround Bank 4: *Chambers