98 99
NOTE
Be careful — if you select a key that
is in use elsewhere, it simply changes
the key’s binding to the new action
without notifying you first.
MOUSE
Mouse Look Sensitivity (low –
high). Move this slider to the right
to get broader, sweeping movement
with Mouse Look (:). Move to
the left to get more precise, slower
movement.
Mouse Look Smoothing (low
– high). Move this slider to the left
to get more immediate response to
mouse look movement. Move to
the right to get smoother, but less
immediate response.
Invert Mouse Y Axis. Check this
if you want to look down (rather
than up) when you push the mouse
forward.
Camera Aligns to Slopes. Check
this if you want the camera to
follow slopes, looking higher than
normal as you climb, and looking
lower than normal when going
downhill.
KEY MAPPING
This lists every keyed action that
can be changed. For every action,
there are two possible slots for key-
strokes. Most actions have only one
keystroke, but a few have two dif-
ferent keys by default. In particular,
both W, A, S and D and W, A,
S and Z control your movement
in four directions.
To change or add a key to an ac-
tion, fi rst click on the action’s but-
ton. When the instruction window
appears, click on a new key for the
action. (You cannot assign q,
sq or cq to an action.)
• If the action already had a key
bound to it, this adds a second
key binding.
• If it already had two keys bound
to it, it replaces the fi rst (left)
key with the new key. If the
second key is the one you want
to replace, add the new key
(deleting the fi rst key), then re-
add the fi rst key (deleting the
original second key).
You can make the new key binding
a “chorded” keystroke, combining
s or c with another key. (If
you make enough assignments, you
will have to do this when you run
out of single keys to use.)
Click on the red “no” circle to de-
lete all key bindings for an action.
Key categories include:
• Movement
• Quickslots (the default
Quickslot bar, plus Quickslot
bars 1–5)
• Camera Control
• Selection (how you select
various characters, creatures and
items)
• Panels (which key toggles each
panel on and off)
• Chat
• Miscellaneous
The Voice Push to Talk action is
at the end of Miscellaneous, at the
very end of the action list. It has no
default key binding; if you want to
use it, you must assign a key
to it.
TROUBLESHOOTING
These are a few commands to help
you tweak frame-rate and optimize
your overall gameplay experience.
UI CUSTOMIZATION
Beyond the options available in
the Options Menu, you can also
tweak the locations of many UI
windows directly.
By pressing c# you can bring
up the UI customization mode,
even if you are not in the Options
menu. In this mode you can move
your UI windows around and
position them as you prefer. When
done, press c# again to exit the
customization mode. For more in-
formation, see Customizing Your
Screen, p. 57.
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